This Week in iPhone News - October 30/2009

by Ari Braginsky on October 30, 2009 · 3 comments

AT&T Success Still Linked to iPhone The iPhone continues to bring new customers to AT&T, even though its exclusivity is fading.

The Problem With iPhone Killers

Inside the App Economy A good summary on how far the App Store has come and how it is changing the marketplace.

Easily Share Your Favorite Selection of iPhone Apps with Anyone An interesting way to share which apps you like on your iPhone.

Android App Tidal Wave Analytics firm Flurry detects a flurry of upcoming Android apps

App Store Developer Speaks Out On Game Piracy This developer estimates around 80% of the downloads went to pirates.

Google Plans to Introduce Turn-By-Turn Navigation on Android, Could Come to iPhone In what could be a real landscape changer, Google is going to be releasing turn-by-turn navigation for Android 2.0 handsets. Could the iPhone be next?

Paid Applications on the App Store Pinch Media’s research on paid apps. Highlights: Downloads not linked to price. Paid apps used more than free apps.

Early registration for our L.A. Beginning iPhone Class ends today Last chance to register for $799 with “mo” discount code.

Unity Launches Free Option I’ve been playing around with the Unity 3D SDK for a while and it’s great to hear that it’s going to be free to developers.

New in Android 2.0

Speech-to-Speech Translator Developed for iPhone An interesting idea that could really help travelers in other countries.

Use AMF from iPhone Applications Cocoa-amf allows you to write iPhone applications that can communicate with backends typically used for Flash applications.

NASA App Launches iPhone to the Final Frontier NASA has released a really neat iPhone app that allows you to watch videos, look up data on missions, and more.

iPhone for Programmers: An App-Driven Approach Take a look at this well put together iPhone development book geared towards programmers.

Send us your tips for next week’s column! Email team -at- mobileorchard.com

{ 1 trackback }

No modding, but one step closer to perfection! | iphandroid
11.02.09 at 12:52 am

{ 2 comments… read them below or add one }

1

RichardL 11.02.09 at 12:26 am

Unity for iPhone is $400 per seat for companies and individuals with less than $100K in sales in the previous fiscal year. $1500 per seat for companies and individuals with greater than $100K in sales.

2

jfroom 11.05.09 at 10:33 pm

Gr8 links, as always - thanks, Ari :-)

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